Video Filter Evolution
Summary
A data-flow network-based interactive evolutionary design framework was created to provide a testbed for the development and exploration of a diverse range of visual artistic design spaces. The domain of real-time layered video filters is focused on as the initial example. The system supports both real-time video streams and prerecorded video. Issues of stylistic signature, GA vs. GP-based approaches, rapid tuning of fitness distributions, and desirable traits of generic evolutionary design systems are being investigated.
Researcher:
Matthew Lewis, ACCAD
This work was presented at EvoMUSART 2004, the 2nd European Workshop on Evolutionary Music and Art in Coimbra, Portugal.
Completed in 2004.
Filters: Installations, Interactive Media